Sunday 26th May 2013,
PC Gaming! – Unit Lost

Breast Physics Get The Once Over In DoA5

Feldandfart May 2, 2012 BEU 7 Comments

Now I know strictly speaking, this is not PC gaming news as Dead or Alive 5 is slated for the Xbox and PS3, but somehow I couldn’t resist, when I found this article lurking on the internet about Team Ninja’s current project goals.

Breast physics, for female characters at least, has long been a video game topic of much debate, even before the likes of Lara Croft in the Tomb Raider games. Now it seems current Team Ninja lead Yosuke Hayashi may be trying to break from some of the traditions of the Ninja Gaiden and Dead or Alive franchises and dedicate some amount of its energies to one reason people play these games: breast physics. Dead or Alive 5, its creators say, will venture into unexplored depths of the mammory sciences, with costumes that affect jiggle and feature varying levels of transparency.

Whilst we at Unit Lost applaud all developer efforts to bring realistic character movement to games, is this taking things a bit too far? Well that’s not for us to say, but good on the devs for trying.

Girl-specific bounce is nothing new. But Dead or Alive 5 takes it to new heights with costume-specific bounce. In an interview with Famitsu Xbox 360, a partial transcript of which was posted on the 29th of April to Famitsu.com, director Yohei Niibori revealed that the game’s breast movement will vary not just by character, but by costume as well. The clothing transparency level will also vary by outfit.

For those of us unable to read Japanese, Andriasang provides a translation in which, director Yohei Niibori says Team Ninja is paying careful attention to how Hitomi, Christie, Kasumi, Ayane and the rest of the female cast of DOA5 move in their various costumes. Those costumes, notably Hitomi’s moistened tank top, will feature transparency like never before. The video of Dead or Alive 5 shows Hitomi and Ayane fighting in the game’s Scramble stage. The footage is from the game’s demo alpha version.

Thanks should go to Gametrailers.com for putting me on to this little nugget (no pun intended) of a story and Andriasang.com for the initial English translation of the story.

About The Author

One random Old Git Gamer, it all started with PONG, then the arcades with Space Invaders and Asteriods, followed by games on the Vic20, ZX81, Sinclair Spectrum, the Atari ST and Amiga, until finally PC's and the Tinternet were invented. You may think you know about games, but me I was around before they were even INVENTED!!!!

7 Comments

  1. Kirioth May 2, 2012 at 10:58 am

    It is genuinely scary how much attention to detail is put into this in the DOA games. I mean, I get that it’s part of the appeal. It’s a highly sexualised game, but it’s just starting to come across as a little bit pervy, frankly.

  2. Stylosa May 2, 2012 at 11:19 am

    Lol! That’s all I’m gonna say :p

    • Feldandfart May 2, 2012 at 11:31 am

      Are you suggesting that League of Legends should pay more attention to breast physics for their female skins Sty? :P

      • Stylosa May 2, 2012 at 11:44 am

        You guys play way too much LoL, it’s corrupted your minds!

  3. CJintheUK May 2, 2012 at 1:19 pm

    Well the japanese have lots of practice getting good 3D breast physics, especially if you’ve seen any of their hentai games, “Sexy Beach” anyone?…. ;)

  4. EddiesMinion May 2, 2012 at 5:55 pm

    Just imagine the live “observations” the artists and animators will have to “endure” to ensure these incredibly life-like physics.

    Poor bastards.

  5. Lasikuu May 2, 2012 at 7:19 pm

    Haha, I love how open Japanese are when it comes to pervy stuff like this :D

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