Last month concept art for a steampunk-esque Batman game resurfaced through the portfolio of a graphics artist. According to the artist, the game, Gotham by Gaslight, was based upon the Elseworld Batman comic from 1989 bearing the same name, wherein Batman hunts Jack the Ripper through the streets of London. The game were to’ve been developed by F.E.A.R’s developer Day 1 Studious and pitched by THQ, but sadly never turned into anything substantial.
This was a game I was really looking forward to working on,” Farrell writes. “Unfortunately it was just a pitch. I had a blast creating the menus for this game, as steampunk is really quite unique, interesting and something I love to design. I created the bat logo from scratch and used a variety of different clockwork pieces and other metal pieces to construct it
Should you be interested in his concept art you can find the link to the portfolio at the end of the post. Read on past the break for the pre-alpha video and some loco physics
Fast forward another month and a relatively bare-boned (pre)alpha video surfaced of our caped crusader navigating the foggy streets of London. While the video in its own right isn’t exactly sporting the dashing looks I was caught quite by surprise by….The cape physics. I mean sure, from time to time it acts erratic, but besides that the cloth physics applied to the cloak (especially considering this was a very very early stage) are nuts. During the entire vid I was unable to actually locate any form of clipping.